           SPELL=ecore
if  [  "$ECORE_CVS"  ==  "y"  ];  then
  if  [  "$ECORE_CVS_AUTOUPDATE"  ==  "y"  ];  then
         VERSION=$(date +%Y%m%d)
  else
         VERSION=cvs
  fi
          SOURCE=$SPELL-cvs.tar.bz2
  FORCE_DOWNLOAD=on
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-cvs
   SOURCE_URL[0]=cvs://:pserver:anonymous@thinktux.net:/root:e17/libs/$SPELL
   SOURCE_URL[1]=cvs://:pserver:anonymous@cvs.sourceforge.net:/cvsroot/enlightenment:e17/libs/$SPELL
   SOURCE_IGNORE=volatile
else
         VERSION=1.0.0_pre7
          SOURCE=$SPELL-$VERSION.tar.gz
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION
   SOURCE_URL[0]=$SOURCEFORGE_URL/enlightenment/$SOURCE
          MD5[0]=9c43aa72b911a67feea0ca63aeadab1c
fi
      LICENSE[0]=BSD
        WEB_SITE=http://enlightenment.org/Libraries/Ecore/
         ENTERED=20011101
         UPDATED=20011101
           SHORT="Core functions for e17"
cat << EOF
What is Ecore? It is the core event abstraction layer and X abstraction layer
that makes doing selections, Xdnd, general X stuff, and event loops, timeouts
and idle handlers fast, optimized, and convenient. It's a separate library so
anyone can make use of the work put into Ecore to make this job easy for
applications.

Ecore is completely modular. At its base is the event handlers and timers, and
initialization and shutdown functions.
EOF
